Good installation practises for DMS3 V2 / V9 Modchips:
Wires D and E should be routed flat along the motherboard and
should not cross any other wires.
Avoid passing the wires accross large BGA chips, since this will create
interference The same principal goes for O and X. Failure to follow
this rule can result in crosstalk between the wires and cause a black
screen on boot.
***This is particularly important on V3 / V4 gap bios'.***
We cannot stress enough how important it is to pay attention to the
length and thickness of the ground wire! This is a common error and
is the cause of the majority of non functioning installations. Often
resulting in a black screen on boot. Long, thin wires will cause "ground-bounce"
between the DMS3 Modchip and the PlayStation 2 motherboard resulting
in failure.
If your DMS3 Modchip fails with a black screen on boot, check the aforementioned
points. It is likely that the install is at fault and not the DMS-3
Modchip. A replacement DMS3 Mod-Chip will not remedy a flawed install.
Unless you fix of the cause of the problem, i.e. the wire length, type,
positioning the DMS3 will not function correctly.
The DMS3 Modchip patches approximately 100 times more data than other
ModChips such as Magic 3 and Messiah 2. It also draws more current due
to the extra components on-board, such as the flash. It is therefore
more sensitive to dubious installations.
Mod-Chips with a lesser feature set do not have the same current requirements
and therefore are less sensitive incorrect usage of wire type for +ve
and -ve.
Just because your wiring works with a Magic 3 or Messiah 2 does not
mean that it follows basic electronic "good practices", nor is it an
indication that the DMS3 Modchip is at fault.
If the above procedures are followed, your DMS-3 Modchip will function
correctly without a glitch!
PS2 fails to boot (black screen):
Check points D-N. Fix your power and ground wires. Ensure that D and
E are laid flat against the motherboard. Fix your power and grounds.
Make sure you haven't bridged any pins on the BIOS chip of the PS2,
the Actel on the DMS-3 Modchip or the flash chip on the DMS-3 Modchip.
PS2 games fail to authenticate:
Check points M-W. Fix your power and ground wires. Ensure that M is
laid flat against the motherboard.
PSX games fail to authenticate:
Check point X. Fix your power and ground wires.
PS2 acts as though no chip were installed:
Check point C (Eject). If this wire is not connected, the chip may think
you are holding down Eject and go in to Sleep Mode. The same will happen
if C is bridged with ground, but in that case you will not be able to
turn the PS2 on from stand-by using the Eject button. Fix your power
and grounds. |
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Placement / Install:
The Ground (Point B) wire should be multicore 20 awg or larger. A similar
thickness to the power supply wires in a PC is good. The chip should
be placed flat against the PS2 motherboard with as short a wire as possible
to a ground pad (recommend same placement as Messiah2). 2cm or less
for the ground wire is good. 3.3V(A) should use similar thickness, but
can be longer. 
30 awg kynar is good for the other wires. They should be routed from point
to chip flat along the motherboard, and taped/glued down to minimise the
loop area. Avoid crossing sources of high-frequency noise such as the
bottom of BGAs. 
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Troubleshooting: PlayStation 2 games fail to authenticate:
Check points M-W. Fix your power and ground wires. Ensure that M is laid
flat against the motherboard. PlayStation 1 games fail to
authenticate:
Check point X. Fix your power and ground wires. PlayStation
2 fails to boot (black screen):
Check points D-N. Fix your power and ground wires. Ensure that D and E
are laid flat against the motherboard. Fix your power and grounds. Make
sure you haven't bridged any pins on the BIOS chip of the PlayStation
2, the Actel on the DMS-3 Modchip or the flash chip on the DMS-3 Modchip.
PlayStation 2 acts as though no ModChip were installed:
Check point C (Eject). If this wire is not connected, the Mod-Chip may
think you are holding down Eject and go in to Sleep Mode. The same will
happen if C is bridged with ground, but in that case you will not be able
to turn the PlayStation 2 on from stand-by using the Eject button. Fix
your power and grounds. |